Heavy Stormers are unlocked by the technology of the same name, Heavy Stormers
Use Notes Edit
That same guy who figured out that a Mass Driver cannon could have a magazine of 10 Gauss Cannon rounds fired full auto from it has outdone themself, they've made a similar realization of Heavy Drivers. This large weapon can fire ten modified Mass Driver rounds at full auto. However, they're going to have a hard time shopping this particular innovation around, as the Heavy Stormer is an inferior version of the Heavy Driver in nearly every respect.
Heavy Stormers recieve the 10% damage and 20% round velocity boost from Accelerator Amplification, as will as the 50% damage and 50% mass increase from Neutronium Rounds. These stack to a total damage boost of 60%. VRF Technology is a requisite of Stormers, which is a requisite in turn of Heavy Stormers. Heavy Stormers do benefit from VRF's 20% refire bonus. Because you cannot have Stormers without VRF, the VRF rate of fire increase is factored into base damage below.
Heavy Stormers will ricochet off of ships with one of the four armors, but ricochets will still impart kinetic force. All Heavy Stormer damage will be completely negated by Grav Shields, and Shield Projectors. Deflectors give a 50% deflection armor in front of the ship, which will cause Heavy Stormer rounds to bounce off in 60% of angles.
Planetary Bombardment Edit
|Population Damage||Infrastructure Damage||Terraforming Damage||Range|
Ship to Ship Edit
|Point Blank||260||4 degrees||130||10||1,300||9.6||134.416|
|With All Upgrades||208||2,080||216.666|
Armor Interactions Edit
|Armor Type||Armor Ricochet Chance||Heavy Stormer Ricochet Resistance||% of angles which can do damage|
These armor interactions are the real reason why Heavy Drivers beat out Heavy Stormers. Unless your opponent is completely incompetent or completely outmatched, they'll have Polysilicate Alloys before you have Heavy Stormers. Either way, you have better things to research than Heavy Stormers.